import { evaluateBoard } from './evaluate-board'; export function quiescenceSearch(board, alpha, beta) { const baseE = evaluateBoard(board); if (baseE >= beta) return beta; alpha = Math.max(baseE, alpha); for (const move of board.moves) { if (move.captures.length <= 0) continue; const nextBoard = board.doMove(move); const e = -quiescenceSearch(nextBoard, -beta, -alpha); if (e >= beta) return beta; alpha = Math.max(e, alpha); } return alpha; }