882 lines
36 KiB
JavaScript
Executable File
882 lines
36 KiB
JavaScript
Executable File
/**
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* @license Highcharts JS v5.0.2 (2016-10-26)
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*
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* (c) 2014 Highsoft AS
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* Authors: Jon Arild Nygard / Oystein Moseng
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*
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* License: www.highcharts.com/license
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*/
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(function(factory) {
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if (typeof module === 'object' && module.exports) {
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module.exports = factory;
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} else {
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factory(Highcharts);
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}
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}(function(Highcharts) {
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(function(H) {
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/**
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* (c) 2014 Highsoft AS
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* Authors: Jon Arild Nygard / Oystein Moseng
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*
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* License: www.highcharts.com/license
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*/
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'use strict';
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var seriesType = H.seriesType,
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seriesTypes = H.seriesTypes,
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map = H.map,
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merge = H.merge,
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extend = H.extend,
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noop = H.noop,
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each = H.each,
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grep = H.grep,
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isNumber = H.isNumber,
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pick = H.pick,
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Series = H.Series,
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stableSort = H.stableSort,
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color = H.Color,
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eachObject = function(list, func, context) {
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var key;
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context = context || this;
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for (key in list) {
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if (list.hasOwnProperty(key)) {
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func.call(context, list[key], key, list);
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}
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}
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},
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reduce = function(arr, func, previous, context) {
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context = context || this;
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arr = arr || []; // @note should each be able to handle empty values automatically?
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each(arr, function(current, i) {
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previous = func.call(context, previous, current, i, arr);
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});
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return previous;
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},
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// @todo find correct name for this function.
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// @todo Similar to reduce, this function is likely redundant
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recursive = function(item, func, context) {
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var next;
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context = context || this;
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next = func.call(context, item);
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if (next !== false) {
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recursive(next, func, context);
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}
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};
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// The Treemap series type
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seriesType('treemap', 'scatter', {
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showInLegend: false,
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marker: false,
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dataLabels: {
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enabled: true,
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defer: false,
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verticalAlign: 'middle',
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formatter: function() { // #2945
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return this.point.name || this.point.id;
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},
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inside: true
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},
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tooltip: {
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headerFormat: '',
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pointFormat: '<b>{point.name}</b>: {point.value}</b><br/>'
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},
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layoutAlgorithm: 'sliceAndDice',
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layoutStartingDirection: 'vertical',
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alternateStartingDirection: false,
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levelIsConstant: true,
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drillUpButton: {
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position: {
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align: 'right',
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x: -10,
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y: 10
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}
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},
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// Prototype members
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}, {
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pointArrayMap: ['value'],
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axisTypes: seriesTypes.heatmap ? ['xAxis', 'yAxis', 'colorAxis'] : ['xAxis', 'yAxis'],
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optionalAxis: 'colorAxis',
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getSymbol: noop,
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parallelArrays: ['x', 'y', 'value', 'colorValue'],
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colorKey: 'colorValue', // Point color option key
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translateColors: seriesTypes.heatmap && seriesTypes.heatmap.prototype.translateColors,
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trackerGroups: ['group', 'dataLabelsGroup'],
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/**
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* Creates an object map from parent id to childrens index.
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* @param {Array} data List of points set in options.
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* @param {string} data[].parent Parent id of point.
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* @param {Array} ids List of all point ids.
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* @return {Object} Map from parent id to children index in data.
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*/
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getListOfParents: function(data, ids) {
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var listOfParents = reduce(data, function(prev, curr, i) {
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var parent = pick(curr.parent, '');
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if (prev[parent] === undefined) {
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prev[parent] = [];
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}
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prev[parent].push(i);
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return prev;
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}, {});
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// If parent does not exist, hoist parent to root of tree.
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eachObject(listOfParents, function(children, parent, list) {
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if ((parent !== '') && (H.inArray(parent, ids) === -1)) {
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each(children, function(child) {
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list[''].push(child);
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});
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delete list[parent];
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}
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});
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return listOfParents;
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},
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/**
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* Creates a tree structured object from the series points
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*/
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getTree: function() {
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var tree,
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series = this,
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allIds = map(this.data, function(d) {
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return d.id;
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}),
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parentList = series.getListOfParents(this.data, allIds);
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series.nodeMap = [];
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tree = series.buildNode('', -1, 0, parentList, null);
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// Parents of the root node is by default visible
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recursive(this.nodeMap[this.rootNode], function(node) {
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var next = false,
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p = node.parent;
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node.visible = true;
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if (p || p === '') {
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next = series.nodeMap[p];
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}
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return next;
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});
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// Children of the root node is by default visible
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recursive(this.nodeMap[this.rootNode].children, function(children) {
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var next = false;
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each(children, function(child) {
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child.visible = true;
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if (child.children.length) {
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next = (next || []).concat(child.children);
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}
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});
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return next;
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});
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this.setTreeValues(tree);
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return tree;
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},
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init: function(chart, options) {
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var series = this;
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Series.prototype.init.call(series, chart, options);
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if (series.options.allowDrillToNode) {
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series.drillTo();
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}
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},
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buildNode: function(id, i, level, list, parent) {
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var series = this,
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children = [],
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point = series.points[i],
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node,
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child;
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// Actions
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each((list[id] || []), function(i) {
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child = series.buildNode(series.points[i].id, i, (level + 1), list, id);
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children.push(child);
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});
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node = {
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id: id,
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i: i,
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children: children,
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level: level,
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parent: parent,
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visible: false // @todo move this to better location
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};
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series.nodeMap[node.id] = node;
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if (point) {
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point.node = node;
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}
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return node;
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},
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setTreeValues: function(tree) {
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var series = this,
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options = series.options,
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childrenTotal = 0,
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children = [],
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val,
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point = series.points[tree.i];
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// First give the children some values
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each(tree.children, function(child) {
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child = series.setTreeValues(child);
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children.push(child);
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if (!child.ignore) {
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childrenTotal += child.val;
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} else {
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// @todo Add predicate to avoid looping already ignored children
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recursive(child.children, function(children) {
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var next = false;
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each(children, function(node) {
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extend(node, {
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ignore: true,
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isLeaf: false,
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visible: false
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});
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if (node.children.length) {
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next = (next || []).concat(node.children);
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}
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});
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return next;
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});
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}
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});
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// Sort the children
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stableSort(children, function(a, b) {
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return a.sortIndex - b.sortIndex;
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});
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// Set the values
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val = pick(point && point.options.value, childrenTotal);
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if (point) {
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point.value = val;
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}
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extend(tree, {
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children: children,
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childrenTotal: childrenTotal,
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// Ignore this node if point is not visible
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ignore: !(pick(point && point.visible, true) && (val > 0)),
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isLeaf: tree.visible && !childrenTotal,
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levelDynamic: (options.levelIsConstant ? tree.level : (tree.level - series.nodeMap[series.rootNode].level)),
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name: pick(point && point.name, ''),
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sortIndex: pick(point && point.sortIndex, -val),
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val: val
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});
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return tree;
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},
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/**
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* Recursive function which calculates the area for all children of a node.
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* @param {Object} node The node which is parent to the children.
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* @param {Object} area The rectangular area of the parent.
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*/
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calculateChildrenAreas: function(parent, area) {
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var series = this,
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options = series.options,
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level = this.levelMap[parent.levelDynamic + 1],
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algorithm = pick((series[level && level.layoutAlgorithm] && level.layoutAlgorithm), options.layoutAlgorithm),
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alternate = options.alternateStartingDirection,
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childrenValues = [],
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children;
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// Collect all children which should be included
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children = grep(parent.children, function(n) {
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return !n.ignore;
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});
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if (level && level.layoutStartingDirection) {
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area.direction = level.layoutStartingDirection === 'vertical' ? 0 : 1;
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}
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childrenValues = series[algorithm](area, children);
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each(children, function(child, index) {
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var values = childrenValues[index];
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child.values = merge(values, {
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val: child.childrenTotal,
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direction: (alternate ? 1 - area.direction : area.direction)
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});
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child.pointValues = merge(values, {
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x: (values.x / series.axisRatio),
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width: (values.width / series.axisRatio)
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});
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// If node has children, then call method recursively
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if (child.children.length) {
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series.calculateChildrenAreas(child, child.values);
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}
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});
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},
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setPointValues: function() {
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var series = this,
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xAxis = series.xAxis,
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yAxis = series.yAxis;
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each(series.points, function(point) {
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var node = point.node,
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values = node.pointValues,
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x1,
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x2,
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y1,
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y2,
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crispCorr = 0.5; // Assume 1px borderWidth for simplicity
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// Points which is ignored, have no values.
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if (values && node.visible) {
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x1 = Math.round(xAxis.translate(values.x, 0, 0, 0, 1)) - crispCorr;
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x2 = Math.round(xAxis.translate(values.x + values.width, 0, 0, 0, 1)) - crispCorr;
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y1 = Math.round(yAxis.translate(values.y, 0, 0, 0, 1)) - crispCorr;
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y2 = Math.round(yAxis.translate(values.y + values.height, 0, 0, 0, 1)) - crispCorr;
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// Set point values
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point.shapeType = 'rect';
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point.shapeArgs = {
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x: Math.min(x1, x2),
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y: Math.min(y1, y2),
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width: Math.abs(x2 - x1),
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height: Math.abs(y2 - y1)
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};
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point.plotX = point.shapeArgs.x + (point.shapeArgs.width / 2);
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point.plotY = point.shapeArgs.y + (point.shapeArgs.height / 2);
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} else {
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// Reset visibility
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delete point.plotX;
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delete point.plotY;
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}
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});
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},
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setColorRecursive: function(node, color, colorIndex) {
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var series = this,
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point,
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level;
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if (node) {
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point = series.points[node.i];
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level = series.levelMap[node.levelDynamic];
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// Select either point color, level color or inherited color.
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color = pick(point && point.options.color, level && level.color, color);
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colorIndex = pick(point && point.options.colorIndex, level && level.colorIndex, colorIndex);
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if (point) {
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point.color = color;
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point.colorIndex = colorIndex;
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}
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// Do it all again with the children
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if (node.children.length) {
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each(node.children, function(child) {
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series.setColorRecursive(child, color, colorIndex);
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});
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}
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}
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},
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algorithmGroup: function(h, w, d, p) {
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this.height = h;
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this.width = w;
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this.plot = p;
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this.direction = d;
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this.startDirection = d;
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this.total = 0;
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this.nW = 0;
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this.lW = 0;
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this.nH = 0;
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this.lH = 0;
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this.elArr = [];
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this.lP = {
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total: 0,
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lH: 0,
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nH: 0,
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lW: 0,
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nW: 0,
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nR: 0,
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lR: 0,
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aspectRatio: function(w, h) {
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return Math.max((w / h), (h / w));
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}
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};
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this.addElement = function(el) {
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this.lP.total = this.elArr[this.elArr.length - 1];
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this.total = this.total + el;
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if (this.direction === 0) {
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// Calculate last point old aspect ratio
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this.lW = this.nW;
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this.lP.lH = this.lP.total / this.lW;
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this.lP.lR = this.lP.aspectRatio(this.lW, this.lP.lH);
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// Calculate last point new aspect ratio
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this.nW = this.total / this.height;
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this.lP.nH = this.lP.total / this.nW;
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this.lP.nR = this.lP.aspectRatio(this.nW, this.lP.nH);
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} else {
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// Calculate last point old aspect ratio
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this.lH = this.nH;
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this.lP.lW = this.lP.total / this.lH;
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this.lP.lR = this.lP.aspectRatio(this.lP.lW, this.lH);
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// Calculate last point new aspect ratio
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this.nH = this.total / this.width;
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this.lP.nW = this.lP.total / this.nH;
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this.lP.nR = this.lP.aspectRatio(this.lP.nW, this.nH);
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}
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this.elArr.push(el);
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};
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this.reset = function() {
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this.nW = 0;
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this.lW = 0;
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this.elArr = [];
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this.total = 0;
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};
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},
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algorithmCalcPoints: function(directionChange, last, group, childrenArea) {
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var pX,
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pY,
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pW,
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pH,
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gW = group.lW,
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gH = group.lH,
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plot = group.plot,
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keep,
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i = 0,
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end = group.elArr.length - 1;
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if (last) {
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gW = group.nW;
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gH = group.nH;
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} else {
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keep = group.elArr[group.elArr.length - 1];
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}
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each(group.elArr, function(p) {
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if (last || (i < end)) {
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if (group.direction === 0) {
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pX = plot.x;
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pY = plot.y;
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pW = gW;
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pH = p / pW;
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} else {
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pX = plot.x;
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pY = plot.y;
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pH = gH;
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pW = p / pH;
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}
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childrenArea.push({
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x: pX,
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y: pY,
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width: pW,
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height: pH
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});
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if (group.direction === 0) {
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plot.y = plot.y + pH;
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} else {
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plot.x = plot.x + pW;
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}
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}
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i = i + 1;
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});
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// Reset variables
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group.reset();
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if (group.direction === 0) {
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group.width = group.width - gW;
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} else {
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group.height = group.height - gH;
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}
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plot.y = plot.parent.y + (plot.parent.height - group.height);
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plot.x = plot.parent.x + (plot.parent.width - group.width);
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if (directionChange) {
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group.direction = 1 - group.direction;
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}
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// If not last, then add uncalculated element
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if (!last) {
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group.addElement(keep);
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}
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},
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algorithmLowAspectRatio: function(directionChange, parent, children) {
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var childrenArea = [],
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series = this,
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pTot,
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plot = {
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x: parent.x,
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y: parent.y,
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parent: parent
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},
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direction = parent.direction,
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i = 0,
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end = children.length - 1,
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group = new this.algorithmGroup(parent.height, parent.width, direction, plot); // eslint-disable-line new-cap
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// Loop through and calculate all areas
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each(children, function(child) {
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pTot = (parent.width * parent.height) * (child.val / parent.val);
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group.addElement(pTot);
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if (group.lP.nR > group.lP.lR) {
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series.algorithmCalcPoints(directionChange, false, group, childrenArea, plot);
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}
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// If last child, then calculate all remaining areas
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if (i === end) {
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series.algorithmCalcPoints(directionChange, true, group, childrenArea, plot);
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}
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i = i + 1;
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});
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return childrenArea;
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},
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algorithmFill: function(directionChange, parent, children) {
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var childrenArea = [],
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pTot,
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direction = parent.direction,
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x = parent.x,
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y = parent.y,
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width = parent.width,
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height = parent.height,
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pX,
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pY,
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pW,
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pH;
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each(children, function(child) {
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pTot = (parent.width * parent.height) * (child.val / parent.val);
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pX = x;
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pY = y;
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if (direction === 0) {
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pH = height;
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pW = pTot / pH;
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width = width - pW;
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x = x + pW;
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} else {
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pW = width;
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pH = pTot / pW;
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height = height - pH;
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y = y + pH;
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}
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childrenArea.push({
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x: pX,
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y: pY,
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width: pW,
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height: pH
|
|
});
|
|
if (directionChange) {
|
|
direction = 1 - direction;
|
|
}
|
|
});
|
|
return childrenArea;
|
|
},
|
|
strip: function(parent, children) {
|
|
return this.algorithmLowAspectRatio(false, parent, children);
|
|
},
|
|
squarified: function(parent, children) {
|
|
return this.algorithmLowAspectRatio(true, parent, children);
|
|
},
|
|
sliceAndDice: function(parent, children) {
|
|
return this.algorithmFill(true, parent, children);
|
|
},
|
|
stripes: function(parent, children) {
|
|
return this.algorithmFill(false, parent, children);
|
|
},
|
|
translate: function() {
|
|
var pointValues,
|
|
seriesArea,
|
|
tree,
|
|
val;
|
|
|
|
// Call prototype function
|
|
Series.prototype.translate.call(this);
|
|
|
|
// Assign variables
|
|
this.rootNode = pick(this.options.rootId, '');
|
|
// Create a object map from level to options
|
|
this.levelMap = reduce(this.options.levels, function(arr, item) {
|
|
arr[item.level] = item;
|
|
return arr;
|
|
}, {});
|
|
tree = this.tree = this.getTree(); // @todo Only if series.isDirtyData is true
|
|
|
|
// Calculate plotting values.
|
|
this.axisRatio = (this.xAxis.len / this.yAxis.len);
|
|
this.nodeMap[''].pointValues = pointValues = {
|
|
x: 0,
|
|
y: 0,
|
|
width: 100,
|
|
height: 100
|
|
};
|
|
this.nodeMap[''].values = seriesArea = merge(pointValues, {
|
|
width: (pointValues.width * this.axisRatio),
|
|
direction: (this.options.layoutStartingDirection === 'vertical' ? 0 : 1),
|
|
val: tree.val
|
|
});
|
|
this.calculateChildrenAreas(tree, seriesArea);
|
|
|
|
// Logic for point colors
|
|
if (this.colorAxis) {
|
|
this.translateColors();
|
|
} else if (!this.options.colorByPoint) {
|
|
this.setColorRecursive(this.tree);
|
|
}
|
|
|
|
// Update axis extremes according to the root node.
|
|
if (this.options.allowDrillToNode) {
|
|
val = this.nodeMap[this.rootNode].pointValues;
|
|
this.xAxis.setExtremes(val.x, val.x + val.width, false);
|
|
this.yAxis.setExtremes(val.y, val.y + val.height, false);
|
|
this.xAxis.setScale();
|
|
this.yAxis.setScale();
|
|
}
|
|
|
|
// Assign values to points.
|
|
this.setPointValues();
|
|
},
|
|
/**
|
|
* Extend drawDataLabels with logic to handle custom options related to the treemap series:
|
|
* - Points which is not a leaf node, has dataLabels disabled by default.
|
|
* - Options set on series.levels is merged in.
|
|
* - Width of the dataLabel is set to match the width of the point shape.
|
|
*/
|
|
drawDataLabels: function() {
|
|
var series = this,
|
|
points = grep(series.points, function(n) {
|
|
return n.node.visible;
|
|
}),
|
|
options,
|
|
level;
|
|
each(points, function(point) {
|
|
level = series.levelMap[point.node.levelDynamic];
|
|
// Set options to new object to avoid problems with scope
|
|
options = {
|
|
style: {}
|
|
};
|
|
|
|
// If not a leaf, then label should be disabled as default
|
|
if (!point.node.isLeaf) {
|
|
options.enabled = false;
|
|
}
|
|
|
|
// If options for level exists, include them as well
|
|
if (level && level.dataLabels) {
|
|
options = merge(options, level.dataLabels);
|
|
series._hasPointLabels = true;
|
|
}
|
|
|
|
// Set dataLabel width to the width of the point shape.
|
|
if (point.shapeArgs) {
|
|
options.style.width = point.shapeArgs.width;
|
|
if (point.dataLabel) {
|
|
point.dataLabel.css({
|
|
width: point.shapeArgs.width + 'px'
|
|
});
|
|
}
|
|
}
|
|
|
|
// Merge custom options with point options
|
|
point.dlOptions = merge(options, point.options.dataLabels);
|
|
});
|
|
Series.prototype.drawDataLabels.call(this);
|
|
},
|
|
|
|
/**
|
|
* Over the alignment method by setting z index
|
|
*/
|
|
alignDataLabel: function(point) {
|
|
seriesTypes.column.prototype.alignDataLabel.apply(this, arguments);
|
|
if (point.dataLabel) {
|
|
point.dataLabel.attr({
|
|
zIndex: point.node.zIndex + 1
|
|
});
|
|
}
|
|
},
|
|
|
|
|
|
|
|
/**
|
|
* Extending ColumnSeries drawPoints
|
|
*/
|
|
drawPoints: function() {
|
|
var series = this,
|
|
points = grep(series.points, function(n) {
|
|
return n.node.visible;
|
|
});
|
|
|
|
each(points, function(point) {
|
|
var groupKey = 'levelGroup-' + point.node.levelDynamic;
|
|
if (!series[groupKey]) {
|
|
series[groupKey] = series.chart.renderer.g(groupKey)
|
|
.attr({
|
|
zIndex: 1000 - point.node.levelDynamic // @todo Set the zIndex based upon the number of levels, instead of using 1000
|
|
})
|
|
.add(series.group);
|
|
}
|
|
point.group = series[groupKey];
|
|
|
|
});
|
|
// Call standard drawPoints
|
|
seriesTypes.column.prototype.drawPoints.call(this);
|
|
|
|
// If drillToNode is allowed, set a point cursor on clickables & add drillId to point
|
|
if (series.options.allowDrillToNode) {
|
|
each(points, function(point) {
|
|
if (point.graphic) {
|
|
point.drillId = series.options.interactByLeaf ? series.drillToByLeaf(point) : series.drillToByGroup(point);
|
|
}
|
|
});
|
|
}
|
|
},
|
|
/**
|
|
* Add drilling on the suitable points
|
|
*/
|
|
drillTo: function() {
|
|
var series = this;
|
|
H.addEvent(series, 'click', function(event) {
|
|
var point = event.point,
|
|
drillId = point.drillId,
|
|
drillName;
|
|
// If a drill id is returned, add click event and cursor.
|
|
if (drillId) {
|
|
drillName = series.nodeMap[series.rootNode].name || series.rootNode;
|
|
point.setState(''); // Remove hover
|
|
series.drillToNode(drillId);
|
|
series.showDrillUpButton(drillName);
|
|
}
|
|
});
|
|
},
|
|
/**
|
|
* Finds the drill id for a parent node.
|
|
* Returns false if point should not have a click event
|
|
* @param {Object} point
|
|
* @return {string || boolean} Drill to id or false when point should not have a click event
|
|
*/
|
|
drillToByGroup: function(point) {
|
|
var series = this,
|
|
drillId = false;
|
|
if ((point.node.level - series.nodeMap[series.rootNode].level) === 1 && !point.node.isLeaf) {
|
|
drillId = point.id;
|
|
}
|
|
return drillId;
|
|
},
|
|
/**
|
|
* Finds the drill id for a leaf node.
|
|
* Returns false if point should not have a click event
|
|
* @param {Object} point
|
|
* @return {string || boolean} Drill to id or false when point should not have a click event
|
|
*/
|
|
drillToByLeaf: function(point) {
|
|
var series = this,
|
|
drillId = false,
|
|
nodeParent;
|
|
if ((point.node.parent !== series.rootNode) && (point.node.isLeaf)) {
|
|
nodeParent = point.node;
|
|
while (!drillId) {
|
|
nodeParent = series.nodeMap[nodeParent.parent];
|
|
if (nodeParent.parent === series.rootNode) {
|
|
drillId = nodeParent.id;
|
|
}
|
|
}
|
|
}
|
|
return drillId;
|
|
},
|
|
drillUp: function() {
|
|
var drillPoint = null,
|
|
node,
|
|
parent;
|
|
if (this.rootNode) {
|
|
node = this.nodeMap[this.rootNode];
|
|
if (node.parent !== null) {
|
|
drillPoint = this.nodeMap[node.parent];
|
|
} else {
|
|
drillPoint = this.nodeMap[''];
|
|
}
|
|
}
|
|
|
|
if (drillPoint !== null) {
|
|
this.drillToNode(drillPoint.id);
|
|
if (drillPoint.id === '') {
|
|
this.drillUpButton = this.drillUpButton.destroy();
|
|
} else {
|
|
parent = this.nodeMap[drillPoint.parent];
|
|
this.showDrillUpButton((parent.name || parent.id));
|
|
}
|
|
}
|
|
},
|
|
drillToNode: function(id) {
|
|
this.options.rootId = id;
|
|
this.isDirty = true; // Force redraw
|
|
this.chart.redraw();
|
|
},
|
|
showDrillUpButton: function(name) {
|
|
var series = this,
|
|
backText = (name || '< Back'),
|
|
buttonOptions = series.options.drillUpButton,
|
|
attr,
|
|
states;
|
|
|
|
if (buttonOptions.text) {
|
|
backText = buttonOptions.text;
|
|
}
|
|
if (!this.drillUpButton) {
|
|
attr = buttonOptions.theme;
|
|
states = attr && attr.states;
|
|
|
|
this.drillUpButton = this.chart.renderer.button(
|
|
backText,
|
|
null,
|
|
null,
|
|
function() {
|
|
series.drillUp();
|
|
},
|
|
attr,
|
|
states && states.hover,
|
|
states && states.select
|
|
)
|
|
.attr({
|
|
align: buttonOptions.position.align,
|
|
zIndex: 7
|
|
})
|
|
.add()
|
|
.align(buttonOptions.position, false, buttonOptions.relativeTo || 'plotBox');
|
|
} else {
|
|
this.drillUpButton.attr({
|
|
text: backText
|
|
})
|
|
.align();
|
|
}
|
|
},
|
|
buildKDTree: noop,
|
|
drawLegendSymbol: H.LegendSymbolMixin.drawRectangle,
|
|
getExtremes: function() {
|
|
// Get the extremes from the value data
|
|
Series.prototype.getExtremes.call(this, this.colorValueData);
|
|
this.valueMin = this.dataMin;
|
|
this.valueMax = this.dataMax;
|
|
|
|
// Get the extremes from the y data
|
|
Series.prototype.getExtremes.call(this);
|
|
},
|
|
getExtremesFromAll: true,
|
|
bindAxes: function() {
|
|
var treeAxis = {
|
|
endOnTick: false,
|
|
gridLineWidth: 0,
|
|
lineWidth: 0,
|
|
min: 0,
|
|
dataMin: 0,
|
|
minPadding: 0,
|
|
max: 100,
|
|
dataMax: 100,
|
|
maxPadding: 0,
|
|
startOnTick: false,
|
|
title: null,
|
|
tickPositions: []
|
|
};
|
|
Series.prototype.bindAxes.call(this);
|
|
H.extend(this.yAxis.options, treeAxis);
|
|
H.extend(this.xAxis.options, treeAxis);
|
|
}
|
|
|
|
// Point class
|
|
}, {
|
|
getClassName: function() {
|
|
var className = H.Point.prototype.getClassName.call(this),
|
|
series = this.series,
|
|
options = series.options;
|
|
|
|
// Above the current level
|
|
if (this.node.level <= series.nodeMap[series.rootNode].level) {
|
|
className += ' highcharts-above-level';
|
|
|
|
} else if (!this.node.isLeaf && !pick(options.interactByLeaf, !options.allowDrillToNode)) {
|
|
className += ' highcharts-internal-node-interactive';
|
|
|
|
} else if (!this.node.isLeaf) {
|
|
className += ' highcharts-internal-node';
|
|
}
|
|
return className;
|
|
},
|
|
isValid: function() {
|
|
return isNumber(this.value);
|
|
},
|
|
setState: function(state) {
|
|
H.Point.prototype.setState.call(this, state);
|
|
this.graphic.attr({
|
|
zIndex: state === 'hover' ? 1 : 0
|
|
});
|
|
},
|
|
setVisible: seriesTypes.pie.prototype.pointClass.prototype.setVisible
|
|
});
|
|
|
|
}(Highcharts));
|
|
}));
|