first commit, added syntax for receive data from arduino uno using hardware monitor, and shown it to oled display

This commit is contained in:
kicap 2024-05-05 03:34:59 +08:00
commit 07b2850c84
9 changed files with 289 additions and 0 deletions

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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch

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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}

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{
"cmake.configureOnOpen": false
}

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This directory is intended for project header files.
A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.
```src/main.c
#include "header.h"
int main (void)
{
...
}
```
Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.
In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.
Read more about using header files in official GCC documentation:
* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html

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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.
The source code of each library should be placed in an own separate directory
("lib/your_library_name/[here are source files]").
For example, see a structure of the following two libraries `Foo` and `Bar`:
|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c
and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>
int main (void)
{
...
}
```
PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.
More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html

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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html
[env:esp32doit-devkit-v1]
platform = espressif32
board = esp32doit-devkit-v1
framework = arduino
monitor_speed = 19200
lib_deps =
adafruit/Adafruit SSD1306@^2.5.9
; bblanchon/ArduinoJson@^7.0.4

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### this is for esp32, where it receive the sensor data from arduino uno and send it to server, this esp32 is connected to arduino uno and oled 128x64 for displaying the data

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#include <Arduino.h>
#include <WiFi.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
HardwareSerial fromUno(2);
char c;
String dataIn;
const char *ssid = "KARAN";
const char *password = "12345679";
void displayData(String data)
{
display.clearDisplay();
display.setTextSize(1);
display.setTextColor(WHITE);
display.setCursor(0, 10);
display.println(data);
display.display();
}
String ifElse(String data, String name, String stat)
{
if (data != " NAN")
{
Serial.println(name + " : " + data + " " + stat);
return name + " : " + data + " " + stat + "\n";
}
else
{
Serial.println("Error get " + name);
return "Error get " + name+ '\n';
}
}
void seperator(String data)
{
char charArray[data.length() + 1]; // Create a char array to store the string
data.toCharArray(charArray, sizeof(charArray)); // Convert String to char array
char *token = strtok(charArray, ","); // Tokenize the string based on comma delimiter
int count = 0;
String dataForDisplay = "";
while (token != NULL)
{
switch (count)
{
case 1:
dataForDisplay += String(token) +"\n";
break;
case 2:
dataForDisplay += ifElse(String(token), "Voltage", "V");
break;
case 3:
dataForDisplay += ifElse(String(token), "Current", "A");
break;
case 4:
dataForDisplay += ifElse(String(token), "Power", "W");
break;
case 5:
dataForDisplay += ifElse(String(token), "Energy", "kWh");
break;
case 6:
dataForDisplay += ifElse(String(token), "Power Factor", "pf");
break;
default:
dataForDisplay += ifElse(String(token), "Wifi", "");
break;
}
token = strtok(NULL, ","); // Get the next token
count++;
}
displayData(dataForDisplay);
}
void setup()
{
Serial.begin(19200);
fromUno.begin(9600); // ini dari esp32
if (!display.begin(SSD1306_SWITCHCAPVCC, 0x3C))
{ // Address 0x3D for 128x64
Serial.println(F("SSD1306 allocation failed"));
for (;;)
;
}
// Connect to WiFi
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED)
{
delay(1000);
Serial.println("Connecting to WiFi...\n");
fromUno.print("Connecting to WiFi...\n");
displayData("Connecting to WiFi...");
}
Serial.println("Connected to WiFi\n");
fromUno.print("Connected to WiFi\n");
displayData("Connected to WiFi");
}
void loop()
{
String wifiStatus = "";
if (WiFi.status() == WL_CONNECTED)
{
Serial.println("WiFi Connected\n");
fromUno.print("WiFi Connected\n");
wifiStatus += "Connected";
// delay(2000);
}
else
{
// toUnoWifiState.print("WiFi Disconnected\n");
Serial.println("WiFi Disconnected\n");
fromUno.print("WiFi Disconnected\n");
wifiStatus += "Disconnected";
// delay(2000);
}
while (fromUno.available())
{
c = fromUno.read();
if (c != '\n')
{
dataIn += c;
}
else
{
break;
}
}
if (c == '\n')
{
// Serial.println(dataIn);
seperator(wifiStatus + "," +dataIn);
// displayData(wifiStatus);
c = 0;
dataIn = "";
}
delay(2000);
}

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This directory is intended for PlatformIO Test Runner and project tests.
Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.
More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html