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|  | .pio | ||||||
|  | .vscode/.browse.c_cpp.db* | ||||||
|  | .vscode/c_cpp_properties.json | ||||||
|  | .vscode/launch.json | ||||||
|  | .vscode/ipch | ||||||
|  |  | ||||||
|  | .vscode/ | ||||||
							
								
								
									
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|  |  | ||||||
|  | This directory is intended for project header files. | ||||||
|  |  | ||||||
|  | A header file is a file containing C declarations and macro definitions | ||||||
|  | to be shared between several project source files. You request the use of a | ||||||
|  | header file in your project source file (C, C++, etc) located in `src` folder | ||||||
|  | by including it, with the C preprocessing directive `#include'. | ||||||
|  |  | ||||||
|  | ```src/main.c | ||||||
|  |  | ||||||
|  | #include "header.h" | ||||||
|  |  | ||||||
|  | int main (void) | ||||||
|  | { | ||||||
|  |  ... | ||||||
|  | } | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | Including a header file produces the same results as copying the header file | ||||||
|  | into each source file that needs it. Such copying would be time-consuming | ||||||
|  | and error-prone. With a header file, the related declarations appear | ||||||
|  | in only one place. If they need to be changed, they can be changed in one | ||||||
|  | place, and programs that include the header file will automatically use the | ||||||
|  | new version when next recompiled. The header file eliminates the labor of | ||||||
|  | finding and changing all the copies as well as the risk that a failure to | ||||||
|  | find one copy will result in inconsistencies within a program. | ||||||
|  |  | ||||||
|  | In C, the usual convention is to give header files names that end with `.h'. | ||||||
|  | It is most portable to use only letters, digits, dashes, and underscores in | ||||||
|  | header file names, and at most one dot. | ||||||
|  |  | ||||||
|  | Read more about using header files in official GCC documentation: | ||||||
|  |  | ||||||
|  | * Include Syntax | ||||||
|  | * Include Operation | ||||||
|  | * Once-Only Headers | ||||||
|  | * Computed Includes | ||||||
|  |  | ||||||
|  | https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html | ||||||
							
								
								
									
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|  |  | ||||||
|  | This directory is intended for project specific (private) libraries. | ||||||
|  | PlatformIO will compile them to static libraries and link into executable file. | ||||||
|  |  | ||||||
|  | The source code of each library should be placed in an own separate directory | ||||||
|  | ("lib/your_library_name/[here are source files]"). | ||||||
|  |  | ||||||
|  | For example, see a structure of the following two libraries `Foo` and `Bar`: | ||||||
|  |  | ||||||
|  | |--lib | ||||||
|  | |  | | ||||||
|  | |  |--Bar | ||||||
|  | |  |  |--docs | ||||||
|  | |  |  |--examples | ||||||
|  | |  |  |--src | ||||||
|  | |  |     |- Bar.c | ||||||
|  | |  |     |- Bar.h | ||||||
|  | |  |  |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html | ||||||
|  | |  | | ||||||
|  | |  |--Foo | ||||||
|  | |  |  |- Foo.c | ||||||
|  | |  |  |- Foo.h | ||||||
|  | |  | | ||||||
|  | |  |- README --> THIS FILE | ||||||
|  | | | ||||||
|  | |- platformio.ini | ||||||
|  | |--src | ||||||
|  |    |- main.c | ||||||
|  |  | ||||||
|  | and a contents of `src/main.c`: | ||||||
|  | ``` | ||||||
|  | #include <Foo.h> | ||||||
|  | #include <Bar.h> | ||||||
|  |  | ||||||
|  | int main (void) | ||||||
|  | { | ||||||
|  |   ... | ||||||
|  | } | ||||||
|  |  | ||||||
|  | ``` | ||||||
|  |  | ||||||
|  | PlatformIO Library Dependency Finder will find automatically dependent | ||||||
|  | libraries scanning project source files. | ||||||
|  |  | ||||||
|  | More information about PlatformIO Library Dependency Finder | ||||||
|  | - https://docs.platformio.org/page/librarymanager/ldf.html | ||||||
							
								
								
									
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								platformio.ini
									
									
									
									
									
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|  | ; PlatformIO Project Configuration File | ||||||
|  | ; | ||||||
|  | ;   Build options: build flags, source filter | ||||||
|  | ;   Upload options: custom upload port, speed and extra flags | ||||||
|  | ;   Library options: dependencies, extra library storages | ||||||
|  | ;   Advanced options: extra scripting | ||||||
|  | ; | ||||||
|  | ; Please visit documentation for the other options and examples | ||||||
|  | ; https://docs.platformio.org/page/projectconf.html | ||||||
|  |  | ||||||
|  | [env:esp01_1m] | ||||||
|  | platform = espressif8266 | ||||||
|  | board = esp01_1m | ||||||
|  | framework = arduino | ||||||
|  | monitor_speed = 115200     | ||||||
							
								
								
									
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|  | ## shrimp-embankment-esp-01 | ||||||
|  |  | ||||||
|  | #### the esp-01 receive data from arduino uno and send it to node js server | ||||||
|  |  | ||||||
|  |  | ||||||
							
								
								
									
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|  | #include <Arduino.h> | ||||||
|  | #include <ESP8266WiFi.h> | ||||||
|  | #include <ESP8266HTTPClient.h> | ||||||
|  |  | ||||||
|  | // WiFi credentials | ||||||
|  | const char *ssid = "KARAN"; | ||||||
|  | const char *password = "12345679"; | ||||||
|  |  | ||||||
|  |  | ||||||
|  | WiFiClient client; | ||||||
|  |  | ||||||
|  | void setup() | ||||||
|  | { | ||||||
|  |   Serial.begin(115200); | ||||||
|  |   Serial.println("ESP-01 ready"); | ||||||
|  |  | ||||||
|  |   WiFi.begin(ssid, password); | ||||||
|  |   while (WiFi.status() != WL_CONNECTED) | ||||||
|  |   { | ||||||
|  |     delay(500); | ||||||
|  |     Serial.println("Connecting to WiFi.."); | ||||||
|  |   } | ||||||
|  |   Serial.println("Connected to the WiFi network"); | ||||||
|  |   Serial.println(WiFi.localIP()); | ||||||
|  |  | ||||||
|  |   Serial.println("Starting up..."); | ||||||
|  |  | ||||||
|  |   delay(2000); | ||||||
|  | } | ||||||
|  |  | ||||||
|  | void loop() | ||||||
|  | { | ||||||
|  |   if (WiFi.status() == WL_CONNECTED) | ||||||
|  |   { | ||||||
|  |     String IncomingStr = ""; | ||||||
|  |  | ||||||
|  |     while (Serial.available() > 0) | ||||||
|  |     { | ||||||
|  |       char in = Serial.read(); | ||||||
|  |       IncomingStr += in; | ||||||
|  |       delay(2); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     if (IncomingStr.length() > 0) | ||||||
|  |     { | ||||||
|  |  | ||||||
|  |       IncomingStr = IncomingStr.substring(0, IncomingStr.indexOf('\n')); | ||||||
|  |  | ||||||
|  |       String jsonSent = "{\"value\": \"" + IncomingStr + "\"}"; | ||||||
|  |  | ||||||
|  |       // Initialize HTTP client | ||||||
|  |       HTTPClient http; | ||||||
|  |       http.begin(client, "http://192.168.20.45:3006"); | ||||||
|  |  | ||||||
|  |       http.addHeader("Content-Type", "application/json"); | ||||||
|  |       int httpResponseCode = http.POST(jsonSent); | ||||||
|  |  | ||||||
|  |       if (httpResponseCode > 0) | ||||||
|  |       { | ||||||
|  |         Serial.print("HTTP Response code: "); | ||||||
|  |         Serial.println(httpResponseCode); | ||||||
|  |         String payload = http.getString(); | ||||||
|  |         Serial.println(payload); | ||||||
|  |       } | ||||||
|  |       else | ||||||
|  |       { | ||||||
|  |         Serial.print("Error code: "); | ||||||
|  |         Serial.println(httpResponseCode); | ||||||
|  |       } | ||||||
|  |  | ||||||
|  |       // Close connection | ||||||
|  |       http.end(); | ||||||
|  |       delay(1000); | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     // Send data to Arduino | ||||||
|  |     Serial.println("Hello from ESP-01!"); | ||||||
|  |   } | ||||||
|  |   else | ||||||
|  |   { | ||||||
|  |     // Reconnect to WiFi if disconnected | ||||||
|  |     WiFi.begin(ssid, password); | ||||||
|  |  | ||||||
|  |     // Wait for connection | ||||||
|  |     int timeout = 0; | ||||||
|  |     while (WiFi.status() != WL_CONNECTED && timeout < 20) | ||||||
|  |     { // wait for 10 seconds max | ||||||
|  |       delay(500); | ||||||
|  |       Serial.print("."); | ||||||
|  |       timeout++; | ||||||
|  |     } | ||||||
|  |  | ||||||
|  |     if (WiFi.status() == WL_CONNECTED) | ||||||
|  |     { | ||||||
|  |       Serial.println(""); | ||||||
|  |       Serial.println("Reconnected to WiFi"); | ||||||
|  |       Serial.println("IP address: "); | ||||||
|  |       Serial.println(WiFi.localIP()); | ||||||
|  |     } | ||||||
|  |     else | ||||||
|  |     { | ||||||
|  |       Serial.println(""); | ||||||
|  |       Serial.println("Failed to reconnect to WiFi"); | ||||||
|  |     } | ||||||
|  |   } | ||||||
|  |   delay(2000); | ||||||
|  | } | ||||||
							
								
								
									
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							| @ -0,0 +1,11 @@ | |||||||
|  |  | ||||||
|  | This directory is intended for PlatformIO Test Runner and project tests. | ||||||
|  |  | ||||||
|  | Unit Testing is a software testing method by which individual units of | ||||||
|  | source code, sets of one or more MCU program modules together with associated | ||||||
|  | control data, usage procedures, and operating procedures, are tested to | ||||||
|  | determine whether they are fit for use. Unit testing finds problems early | ||||||
|  | in the development cycle. | ||||||
|  |  | ||||||
|  | More information about PlatformIO Unit Testing: | ||||||
|  | - https://docs.platformio.org/en/latest/advanced/unit-testing/index.html | ||||||
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